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New call of duty update: Vanguard Live, revealed patch notes

Almost two weeks after the first release, a new update for Call of Duty: Vanguard has been released today on all platforms. In a general sense, this new update does not provide many radical changes in the last installment of the long-term shooting series. What it does, however, is to rectify a couple of persistent errors that have begun to appear for some players.

Summary by Sledgehammer Games today, the study revealed that this new patch for Call of Duty: Vanguard is available to install at this time. Most of what this patch does is solve a couple of random problems associated with clans, user interface, progression or weapons that appear inside vanguard.

For those in PS5, however, now a specific error has been corrected that has been quite common. Specifically, for those who previously had less than 40 GB of remaining space in their SSD, Call of Duty: Vanguard would be denied to launch. Fortunately, this problem should no longer occur thanks to the launch of this patch.

If you have not yet picked up Call of Duty: Vanguard for you, the game is available to pick up now at PlayStation 5, PlayStation 4, Xbox Series X, Xbox One and PC. Our own game review here at comicbook.com should also be available soon, so stay tuned.

Until then, if you want to find full patch notes for today s new update, you can consult them below.

Maps: Shipping now available in public items Global PS5: The problem was resolved by which the players could not start Vanguard if they had less than 40 GB of space available Weapons An error was corrected that prevented players from equipping camouflages. Players can no longer equip camouflages that are not from their property. Clans The problem was solved by which the clan members blocked when trying to send an invitation to the clan. Progression The inconsistencies were corrected for the next unlocking on the operators tab

NEW WARZONE UPDATE REVEALED, FIRST VANGUARD CONTENT UPDATE, & More! Zombies

Marker A problem was solved by which players could not see the score after dying or after exile.

User interface A problem was solved by which players could not see the health of the armor in HUD. Objectives A problem was solved in which the objectives were not initiated correctly, which prevented progression.

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