Fan project in production for years, Bloodborne PSX is an exercise from Demake directed by the Lilith Walther Developer. This recast, which revisits the start of the game of fromSoftware in PS1 mode will be available for free January 31, 2022. As the creator of the project explains, who works in parallel as programmer on the Heartstrings Studios Witch, Bloodborne PSX does not have the ambition to revisit the entire game and will stop after the confrontation against the Father Gascoigne, even if we can count on some surprises. As fangame, access to the game will be free and its source code will be shared a few months after its exit, knowing that it is a game made with the Unreal Engine engine that will not work on an emulator and even less on a PS1. Users will be able to modulate the CRT effects (cathodic tube screen) or deactivate them entirely.