We will not soon have enough fingers to count the number of studios founded by former Blizzard Residents. A circle that is growing today with the announcement of Notorious Studios, whose lovers of World of Warcraft will be able to follow the adventures.
The dozen members of the studio departure team have almost all worked on the Blizzard MMORPG in different departments like engineering, artistic direction and design. The founders Chris Kaleiki and Doug Frazer were respectively occupied the designer positions of the Systems / Classes and Principal Engineer in charge of the gameplay.
If it is still too early to announce a concrete game, the team will be based on three main pillars that are the fantastic RPG, multiplayer and combat. The studio, which takes its name from the guild of the same name, some of which have been part of 17 years, also confirmed at the site Venturebeat that the title will be played in the third person.
With respect to the working method, Notorious Studios has premises in Irvine, California, and believes that the face-to-face environmental work promotes more communication and creative emulsion. The studio encourages despite teleworking, but two days a week. As Blizzard Olders, team members are obviously aimed not to replicate a culture of toxic work. And one of the means to get there would be to maintain an universitized structure.
Any of us is head or director. Previously, in our careers, we were all individual contributors. We were the ones who built, coded, made art or conceived things. We aspire to have this structure more flat without fixed hierarchy. Harassment usually comes from a subordinate-superior type relationship. We hope that this more flat structure can solve some of these problems, says Chris Kaleiki
Notorious Studios lifted $ 5 million with the support of some investors (Galaxy Interactive, Riot Games, 1up Ventures) and now seeks to strengthen its workforce.
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